A GUI widget for configuring breakpoints.
A top-level dialog window for configuring the breakpoints of an entity.
A factory that creates a dialog box to configure breakpoints for the actor selected.
An execution listener that suspends execution based on breakpoints.
Profile for an actor being debugged.
This package implements a debugger interface that stops the model at specific breakpoints in specific actors.
Right clicking on an actor brings up a contact menu that has "Set Breakpoints" as a menu choice. "Set Breakpoints" is currently only implemented for the SDF domain. It seems that only "before iterate" and "after iterate" work currently. You should be able to run the model by clicking on the Run button. A message will appear in the information bar at the bottom left hand portion of the model window when it reaches your breakpoint. The actor with the breakpoint will also be highlighted in magenta after the first iteration. Click on the Run button again to continue execution.
Some related features that you may wish to use are: