Interface Synthesis in Heterogeneous System-Level DSP Design Tools
IEEE International Conference on Acoustics, Speech, and Signal Processing
May, 1996 - Atlanta, Georgia
Abstract
In this paper we describe a framework that constructs interfaces between simulation tools and real-time prototyping hardware in a high-level DSP synthesis environment. A goal of this work is to abstract the concept of the interface so that customized links are not required between each simulation and hardware engine. To support a new engine, the DSP system designer must define two pairs of communication primitives between the new tool and host workstation. The interface construction mechanism provides incremental compilation of subsystems in a system specification into the high-level DSP synthesis environment. We illustrate this framework with practical examples that have been constructed in Ptolemy.| Conference paper | |
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